Codex Astartes (NetEA Tournament Pack 2015)
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TACTICAL [450] - 6 Tacticals, Supreme Commander, Hunter, Rhinos
TACTICAL [275] - 6 Tacticals, Rhinos
PREDATOR [325] - 4 Annihilator, Hunter
SCOUT [175] - 4 Scouts, Razorback, Rhinos
SCOUT [150] - 4 Scouts, Rhinos
ASSAULT [225] - 4 Assault Units, Captain
ASSAULT [225] - 4 Assault Units, Chaplain
THUNDERHAWK [200]
WARHOUND [275] - 1 Warhound Class Titan
WARHOUND [275] - 1 Warhound Class Titan
THUNDERBOLT SQUADRON [175] - 2 Thunderbolt Fighters
MARAUDER SQUADRON [250] - 2 Maurader bombers
Another game against Tyranids, this time the NetEA variant:
TYRANID SWARM [500] - Dominatrix(Symbiote), 6 Termagants, Zoantrope
TYRANID SWARM [225] - Hive Tyrant, 4 Termagants, 2 Hormagaunts, Zoantrope
TYRANID SWARM [225] - 2 Tyranid Warriors, 4 Termagants, 2 Hormagaunts, Zoantrope
TYRANID SWARM [225] - 2 Tyranid Warriors, 4 Termagants, 2 Hormagaunts, Zoantrope
TYRANID SWARM [225] - 2 Tyranid Warriors, 4 Termagants, 2 Hormagaunts, Zoantrope
TYRANID SWARM [225] - 2 Tyranid Warriors, 3 Termagants, 3 Hormagaunts, Zoantrope
TYRANID SWARM [225] - 2 Tyranid Warriors, 2 Termagants, 4 Hormagaunts, Zoantrope
GENESTEALER SWARM [200] - 6 Genestealers, Brood Lord
GENESTEALER SWARM [200] - 6 Genestealers, Brood Lord
LICTOR SWARM [300] - 6 Licors
BIOVORE SWARM [150] - 5 Biovores
DACTYLIS SWARM [300] - 3 Dactylis
Deployment
I choose corner deployment playing from the bottom right, where I also put my Blitz as far away from the Tyranids as possible. Tyranid T&H objectives are placed left and right of the uppermost building and the Tyranid Blitz is behind the Domiatrix (as close to the Marines as possible) Marine T&H are spread out one in each corner of the battlefield.
Marine deployment from the left: Tacticals, Warhound and Predators in one corner of the deployment zone and Supreme Commander Tacticals and the other Warhound in the other corner. Both Scout units are garrisoned in the buildings.
Tyranids flooded their deployment zone with swarms. The Dominatrix, Biovores and Dactylises were set up closest to the Marines. Genestealers are garrisoned form the right Marine T&H and from the Blitz.
Turn 1
SM1: Marines win initiative and orders the rightmost Warhound to take care of the Genestealers threatening the Marine Scouts in the building. The Warhound advances and kills two Genestealers and the Brood Lord, breaking the formation. They fall back behind the rock next to the Warhound.
T1: The Dominatrix doubles towards the Warhound but doesn't manage to hurt the titan.
SM2: The second Warhound targets the second unit of Genestealers. He kills three of them with an advance, breaking the formation. The remaining Genestealers moves forwards towards the Marines.
T2: The Dactylis sustains on the Scouts in the building, killing one.
SM3: Thunderbolts wipes out the broken Genestealers in the forest.
T3: A swarm marches towards the Marine T&H in the left corner
SM4: Tacticals double into a forest killing two Termagants and a Zoantrope with some lucky sixes.
T4: A Swarm doubles into a forest and puts a BM on the Tacticals.
SM5: The Scouts in the building marshals, removing all BMs and advances towards the Dominatrix.
T5: Another swarm doubles into a forest and places another BM on the Tacticals.
SM6: The second Scout formation doubles forwards
T6: Biovores sustain on the Scouts placing 2 BM
SM7: The Predators double forwards and places a BM on a swarm.
T7: The Hive Tyrant doubles his swarm towards the Scouts and places another BM.
SM8: Marauders hits the swarm on the far left, killing 3 brood and a Tyranid Warrior.
T8: A swarm marshals, moving towards the Tacticals.
SM9: The Supreme moves down the right table edge, wiping out the broken Genestealers.
T9: The final swarm doubles towards the Scouts and adds to their blast marker collection.
SM10: The Assault Marines engages the swarm on the left flank wiping them out without any losses.
End Phase
All air formations disengage with one BM each.
Turn 2
Lictors teleport in behind the Marine lines with one BM.
SM1: Marines win initiative and the Scouts turns around to face the threat behind their backs. They engage the Lictors but bad luck sees two of them killed by the Lictors FF with no kills in return. The Scouts break and falls back.
SM2: Retaining the Warhound finishes what the Scouts started and engages the Lictors in a firefight. One dead Licor and the bugs breaks, loosing one more to hackdown. The Lictors runs towards the Marine Blitz
SM2: Retaining the Warhound finishes what the Scouts started and engages the Lictors in a firefight. One dead Licor and the bugs breaks, loosing one more to hackdown. The Lictors runs towards the Marine Blitz
T1: A swarm engages the remaining Scout formation and manages to wipe them out.
T2: Retaining, the swarm on the far left engages the Assault Chaplain. They get a bit close and some of the Marines can countercharge into CC. The Marines manages to win the combat but looses the Chaplain and a Marine to the bugs.
SM3: The Tacticals double to the left flank and places a BM on a swarm.
SM4: The Assault Captain retains and engages. One Marine dies but they win the combat and only the Zoantrope escapes.
T2: Retaining, the swarm on the far left engages the Assault Chaplain. They get a bit close and some of the Marines can countercharge into CC. The Marines manages to win the combat but looses the Chaplain and a Marine to the bugs.
SM3: The Tacticals double to the left flank and places a BM on a swarm.SM4: The Assault Captain retains and engages. One Marine dies but they win the combat and only the Zoantrope escapes.
T3: The Hive Tyrant engages the Predators in a firefight. One tank goes down for 3 Termagants and the Hive Tyrant is forced to retreat.
SM5: The Thunderhawk shoots the rallied swarm by the left Marine T&H. Only the two warriors survive and the swarm breaks.
T4: Biovores sustain on the Predators, killing one.
SM4: The surviving Predators advance and wipes the lone broken Zoantrope.
T5: A swarm engages the Assault Captain, killing one marine breaking the formation. The Marines run towards the Tyranid Blitz.
SM7: A Warhound doubled towards the Tyranid Blitz, killing two Biovores breaking the formation.
T6: The Dactylis sustains on the Tacticals on the left flank, killing one.
SM8: Marauders stand down.
T7: The Dominatrix doubles to contest both Tyranid T&H objectives. It removed both shields from the nearby Warhound.
SM9: The Supreme Commander doubles in behind the Dominatrix, staying inside the Rhinos to maximize their engagement range during the next turn.
SM10: The Thunderbolts stand down
SM11: The Assault Chaplain marshes towards the Tyranid Blitz.
Tyranids: All formations rally
SM2: Retaining, the Supreme Commander engages the Dominatrix. Only the fearless Bio-Titan escapes, badly wounded with a single DC remaining.
T1: A swarm engages and breaks the rallied Scouts
T2: A swarm engages the Tacticals on the left flank. The marines cant make any of their saves and are wiped out!
SM3: Thunderbolts breaks the swarm guarding the left Marine T&H
SM4: The remaining Warhound doubles to catch the wounded Dominatrix in a crossfire. Both macro shots hit and BTS is secured for the Marines.
T3: The Biovores breaks the Assault Marines behind them.
T4: The Dactylis sustains on the Predators but miss all of them with their barrage.
SM5: The Predators fail and move to secure the left Marine T&H (one BM away from breaking)
T5: Lictors engage the broken Scouts by the Marine Blitz, they win the combat and grabs the objective.
SM6: Marauders breaks the last remaining Tyranid activation
SM7: The Thunderhawk lands to contest the Marine Blitz, shoots the Licotrs and breaks the formation.
Thanks to my opponent for a very entertaining game of Epic!
SM5: The Thunderhawk shoots the rallied swarm by the left Marine T&H. Only the two warriors survive and the swarm breaks.
T4: Biovores sustain on the Predators, killing one.
SM4: The surviving Predators advance and wipes the lone broken Zoantrope.
T5: A swarm engages the Assault Captain, killing one marine breaking the formation. The Marines run towards the Tyranid Blitz.
SM7: A Warhound doubled towards the Tyranid Blitz, killing two Biovores breaking the formation.
T6: The Dactylis sustains on the Tacticals on the left flank, killing one.
SM8: Marauders stand down.
T7: The Dominatrix doubles to contest both Tyranid T&H objectives. It removed both shields from the nearby Warhound.
SM9: The Supreme Commander doubles in behind the Dominatrix, staying inside the Rhinos to maximize their engagement range during the next turn.
SM10: The Thunderbolts stand down
SM11: The Assault Chaplain marshes towards the Tyranid Blitz.
End Phase
Marines: Scouts rally but the Assault Captain fails, all formations (!) fail to remove BMsTyranids: All formations rally
Turn 3
SM1: Space marines wins initiative and the Warhound advances towards the Dominatrix, killing most of the brood in the open.T1: A swarm engages and breaks the rallied Scouts
T2: A swarm engages the Tacticals on the left flank. The marines cant make any of their saves and are wiped out!
SM3: Thunderbolts breaks the swarm guarding the left Marine T&H
SM4: The remaining Warhound doubles to catch the wounded Dominatrix in a crossfire. Both macro shots hit and BTS is secured for the Marines.
T3: The Biovores breaks the Assault Marines behind them.
T4: The Dactylis sustains on the Predators but miss all of them with their barrage.
SM5: The Predators fail and move to secure the left Marine T&H (one BM away from breaking)
T5: Lictors engage the broken Scouts by the Marine Blitz, they win the combat and grabs the objective.
SM6: Marauders breaks the last remaining Tyranid activation
SM7: The Thunderhawk lands to contest the Marine Blitz, shoots the Licotrs and breaks the formation.
The End
Marines win by 2-0 with T&H and BTS. It was a very tight game all the way into the final activations of round 3. Would the Dactylis have rolled average when shooting at my Predators they would have broken the tanks and I wouldn't have been able to hold both T&H objectives.Thanks to my opponent for a very entertaining game of Epic!









































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